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Workshops are constructed for manufacturing various goods. For each workshop a priority level can be set. Each workshop has a list into which tasks specific to the given workshop can be added. The work order starts from the top of the list and checks if a job can be completed. If this is not possible it moves down to the next in the list; having two jobs on repeat may see the workshop focus on the first task until the required components deplete before beginning the next in line. This can help in prioritizing the creation of certain items.

Produced items are stored in the workshop up to a maximum of twenty items. With each additional item stored the workshop operates less efficiently. When there is no room left the workshop's floor color turns red and production is halted until the products are moved to a stockpile that allows stockpiling of the relevant goods. Keeping workshops nice and tidy will ensure they always operate at full speed.

List of buildingsEdit

Basic BuildingsEdit

Crude WorkshopEdit

Cuts logs into planks, makes chairs and workbenches, and makes chisels. Compared to other workshops, all these tasks are performed from simpler materials (logs and raw stone, instead of planks and blocks), but more slowly.

Cost
1x any log, 1x any raw stone
Produces
Plank, Chair, Workbench, Chisel

Wood ManufactureEdit

When working with wood, the type of wood you use has different looks and worth. Birch and apple wood are worth more than pine.

SawmillEdit

Cuts logs into planks.

Cost
1x any workbench, 1x any chair and 1x any sawblade
Produces
Plank

CarpenterEdit

Craft wood furniture.

Cost
1x any workbench, 1x any chair and 1x any chisel
Produces
Bed Frame, Four Poster Bed Frame, Bed, Four Poster Bed, Wood Door, Stick, Table, Chair, Crate, Barrel, Torch, Workbench, Loom, Hilt, Haft, Bellows, Training Dummy, Crossbow Stock, Blunderbuss Stock, Pistol Stock

WoodcarverEdit

Craft trinkets and statues from wood.

Cost
1x any workbench, 1x any chair and 1x any chisel
Produces
Statue, Statuettes, Puzzle Box.

Stone ManufactureEdit

StonecutterEdit

Cut stone into blocks.

Cost
1x any workbench, 1x any chair and 1x any chisel
Produces
Block

StonemasonEdit

Craft furniture from stone blocks.

Cost
1x any workbench, 1x any chair and 1x any chisel
Produces
Stone Door, Table, Chair, Chisel, Sawblade, Knife Blade, Knife, Hearth, Mold, Furnace, Bolt, and Musket Round

StonecarverEdit

Craft trinkets and statues from stone blocks.

Cost
1x any workbench, 1x any chair and 1x any chisel
Produces
Statue, Pillar, Statuettes, Pet Rock

Cloth ManufactureEdit

LoomEdit

Weaves raw fibers into bolts of cloth.

Cost
1x any loom and 1x any chair
Produces
Bolt of Cloth

TailorEdit

Sew clothes and bags from bolts of cloth.

Cost
1x any table, 1x any chair and 1x any bone needle
Produces
Bag, Bandage, String, Padding, Mattress, Ammo Pouch

Food/Drink ManufactureEdit

Butcher ShopEdit

Harvest various parts from live and dead animals.

Cost
1x any table, 1x any chair and 1x any knife
Produces
Meat, Hide, Bone, Skull

KitchenEdit

Cook food.

Cost
1x any table, 1x any chair and 1x any knife
Produces
Bread, Sausage, Sandwich

DistilleryEdit

Distill wine and spirits.

Cost
1x any table and 2x any barrel
Produces
Wine, Beer

WellEdit

When built over water, it provides a place to drink.

Cost
4x any plank and 4x any block

Emergency drink supply. Produces nothing.

Gem ManufactureEdit

GemcutterEdit

Cut raw gems.

Cost
1x any workbench, 1x any chair and 1x any cutting wheel
Produces
Cut Gem

JewelerEdit

Craft jewelry from metal bars and gems.

Cost
1x any workbench, 1x any chair and 1x any file
Produces
Ring, Gemmed Ring, Necklace, Gemmed Necklace

Metal ManufactureEdit

FurnaceEdit

Converts logs into coal.

Cost
1x any furnace and 1x any bellows
Produces
Coal

ForgeEdit

Melt raw metal ore into bars, combine bars into alloy bars, and produce the anvil needed for other metal workshops.

Cost
1x any mold, 1x any hearth and 1x any bellows
Produces
Bar, Anvil

BlacksmithEdit

Forge metal bars into tools and various metal items.

Cost
1x any anvil, 1x any hearth and 1x any bellows
Produces
Pickaxe, Pickaxe Head, Felling Axe, Felling Axe Head, File, Cutting Wheel, Ball-peen Hammer

MetalworkerEdit

Craft trinkets and statues from metal bars.

Cost
1x any anvil, 1x any hearth and 1x any bellows
Produces
Statue, Statuette, Commemorative Coin

WeaponsmithEdit

Craft weapons.

Cost
1x any anvil, 1x any ball-peen hammer, 1x any hearth and 1x any bellows
Produces
Sword Blade, Sword, Hand Axe Head, Hand Axe, Hammer Head, Hammer, Claymore Blade, Claymore, Battle Ace Head, Battle Axe, Warhammer Head, Warhammer, Shield Boss, Shield Backing, Shield

ArmorerEdit

Craft armor.

Cost
1x any anvil, 1x any ball-peen hammer, 1x any hearth and 1x any bellows
Produces
Armor Plate, Helmet, Breastplate, Pauldron, Greave, Gauntlet, Boot

SmelterEdit

Converts metallic objects back into metal bars.

Cost
1x any mold, 1x any hearth and 1x any bellows
Produces
Bar

MechanismEdit

Tinker BenchEdit

Research new mechanisms and mechanical parts.

Cost
1x any workbench, 1x any chair and 1x any wrench.
Produces
Nothing tangible. A tinkerer will do research here. Tinkerers will invent things even if related items have not yet been produced.

Notes: Multiple benches increase research speed. (per RoboB0b 6/13/12).

Machine ShopEdit

Craft mechanical parts from metal bars.

Cost
1x any workbench, 1x any chair and 1x any cutting wheel
Produces
Wrench, Rod, Gear, Spring, Spike, Bolt, Crossbow Bow, Musket Round, Blunderbuss Barrel, Pistol Barrel

Engineer ShopEdit

Assemble mechanisms and traps.

Cost
1x any workbench, 1x any chair and 1x any wrench
Produces
Axle, Mechanism Base, Gearbox, Handcrank, Trap Base, Spike Trap, Blade Trap, Crossbow, Lever, Mechanical Wall, Pressure Plate, Hatch, Blunderbuss, Flintlock Pistol

MilitaryEdit

Training GroundsEdit

A squad can be assigned to train their combat-skills.

Cost
2x any training dummy

MiscEdit

KilnEdit

Craft bricks and clay goods.

Cost
1x any furnace and 1x any bellows
Produces
Brick Block, Statuette

LeatherworkerEdit

Craft leather armor from hides.

Cost
1x any table, 1x any chair and 1x any knife
Produces
Strap, Leather Panel, Leather Helm, Leather Cuirass, Leather Bracer, Leather Greave, Leather Glove, Leather Boot, Quiver

Market StallEdit

Used by visiting merchants to trade goods.

A greater number of market stalls is likely to attract a greater number of merchants, especially in the summer.

Cost
3x any table and 1x any chair

BonecarverEdit

Carve bone into various items.

Cost
1x any table, 1x any chair and 1x any knife
Produces
Bone Needle, Statuette, Skull Helmet, Bone Shirt

Prospector ShopEdit

Extracts metal slivers from either dirt, clay or stone. Every ten slivers of the same type of metal can be smelted into the appropriate metal bar at a Smelter.

Cost
10x any clump, 10x any stone
Produces
Metal Sliver